Mine Craft Explore Automate Colonize

Introduction
This game is an ongoing idea and is still in early stage of idea/real developpement.

The base idea of this game is to start from nothing and colonize an entire star system. It will mix bits of Minecraft/Minecolonies mod/Factorio/Kerbal Space Program/Satisfactory.

Game Design

 * Start from bare hands and go to space travel through space trains: going through what is "ages"
 * No emenies difficulty comes through ressources gathering and loss, optimisation, managing your "factory/city/planets"
 * Each "discovery" should come at a potential "cost"
 * Semi-random wolrd (some rules will exist biomes/ressources/structures) with seeding.
 * Evoluting scope view: early with first person view moving to more "managerial" view for later stages of the game.
 * Going from one age to the other will make old technologies obsolete and will introduce the need to redesign/adapt its way of playing.